From cbc7a578cfe3e25f5eca927dcc6e5cbefaa1f47f Mon Sep 17 00:00:00 2001 From: huang <13165998033@163.com> Date: Wed, 21 Oct 2026 12:46:42 +0800 Subject: [PATCH] http2: clear the session timeout before marking it destroyed closeSession() set SESSION_FLAGS_DESTROYED and then called session.setTimeout(0). setStreamTimeout() returns early when the session is destroyed, so the idle timer stayed armed and retained the session until the server timeout fired. Clear the timeout and remove its listeners before setting the destroyed flag. Fixes: https://github.com/nodejs/node/issues/66885 Signed-off-by: huang <13165998033@163.com> --- lib/internal/http2/core.js | 9 ++++-- ...-http2-session-timeout-cleared-on-close.js | 32 +++++++++++++++++++ 2 files changed, 38 insertions(+), 3 deletions(-) create mode 100644 test/parallel/test-http2-session-timeout-cleared-on-close.js diff --git a/lib/internal/http2/core.js b/lib/internal/http2/core.js index 011cf22210ff..04acb5d30f63 100644 --- a/lib/internal/http2/core.js +++ b/lib/internal/http2/core.js @@ -1303,13 +1303,16 @@ function closeSession(session, code, error) { debugSessionObj(session, 'start closing/destroying', error); const state = session[kState]; - state.flags |= SESSION_FLAGS_DESTROYED; - state.destroyCode = code; - // Clear timeout and remove timeout listeners. + // Clear timeout and remove timeout listeners before marking the session + // destroyed: setTimeout() is a no-op once destroyed, so the idle timer + // would otherwise stay armed and retain the session. session.setTimeout(0); session.removeAllListeners('timeout'); + state.flags |= SESSION_FLAGS_DESTROYED; + state.destroyCode = code; + const socket = session[kSocket]; const handle = session[kHandle]; diff --git a/test/parallel/test-http2-session-timeout-cleared-on-close.js b/test/parallel/test-http2-session-timeout-cleared-on-close.js new file mode 100644 index 000000000000..476e60702ab5 --- /dev/null +++ b/test/parallel/test-http2-session-timeout-cleared-on-close.js @@ -0,0 +1,32 @@ +'use strict'; + +const common = require('../common'); +if (!common.hasCrypto) + common.skip('missing crypto'); +const assert = require('assert'); +const http2 = require('http2'); + +// A destroyed session must not keep its idle timer armed: setTimeout() is a +// no-op once the session is marked destroyed, so closeSession() has to clear +// the timer first. +const server = http2.createServer(); +server.setTimeout(30_000, common.mustNotCall()); + +server.on('session', common.mustCall((session) => { + session.on('close', common.mustCall(() => { + assert.strictEqual(session.timeout, 0); + server.close(); + })); +})); + +server.on('stream', common.mustCall((stream) => { + stream.respond({ ':status': 200 }); + stream.end('ok'); +})); + +server.listen(0, common.mustCall(() => { + const client = http2.connect(`http://localhost:${server.address().port}`); + const req = client.request(); + req.resume(); + req.on('end', common.mustCall(() => client.close())); +}));